dragon head thieves guild entrance
Prompt
License
Free to use with a link to 2moonsai.com
Similar Images
a trio of city guards are patrolling the medieval docks of the fantasy port city, they wear leather armour and carry stout clubs, they are all corrupt and work for the thieves guild
a cartoon style animation of a mythical creature with the following features; a crocodile head that has bear like ears. On the creatures head there are three feathers on the top of its head with the middle feather being red and the other feathers are green. The body is like a crocodile but the creature has ostrich legs. The creatures arms have wings like a pterodactyl and the tail looks like a dragon tail.
a top-down tactical map of a grand Great Hall within a medieval guild, measuring 200 feet long by 100 feet wide. The hall should include a 10-foot-wide gallery walk that encircles the entire space, elevated above the main floor. The main area features a detailed mosaic of the guild's sigil at its center, surrounded by vaulted ceiling structures, suggested through architectural layout cues. Include large, ominous glowing crystals strategically placed around the perimeter. Additionally, depict several figures bound in magical restraints, forming a ritualistic pattern in the center of the hall. Guild members are shown moving between these figures and interacting with the environment. The map should contain a 1 inch equals 5 feet grid, suitable for tactical gameplay in tabletop RPGs. Elements like ornate columns, stained glass windows, and decorative doors should enhance the atmosphere of grandeur mixed with a sense of dark energy. This visualization should convey both the scale and the intricate details necessary for a complex RPG encounter.
dark blue crystal on spotlight in dark place, behind crystal is big dragon head lookin on camera. Dragon is hidden in the shadows, big natural, wide 21:9, hd
macro, massive wide black dragon head behind a single poppy flower, ground level, field of poppies, sunlight pouring down, roaring, 8k detail, shot on a Sony Alpha a7 III camera
a majestic, dragon-like head crowned with golden horns and a luminous third eye, which glows with the power of omniscience. Its body is a blend of galactic elements--nebula-like clouds swirl around its torso, with stars and distant galaxies twinkling within. Its skin shimmers in hues of purple, blue, and gold, representing both day and night. Enormous wings made of radiant stardust and cosmic energy stretch out, constantly shedding shimmering particles that represent the passage of time. These wings fade in and out of reality as if the Pokémon exists beyond physical space. Tail: Its long tail splits into multiple ends, each representing a different dimension of time--past, present, and future--glowing in different colors. emanates an aura of divine light that shifts into an eerie shadow as it moves, highlighting its dual role in maintaining balance between creation and destruction, pokemon style, screencap --niji 6
Fierce aggressive dragon head, front view, black and white, solid black background, no gradients, only solid colors. The dragon’s head is slightly tilted down, staring intensely into the camera with an aggressive expression. Its mouth is open wide, showing large, sharp teeth, with lightning bolts bursting out of both the mouth and the eyes. Only black and white tones, with sharp, intense lines, and powerful electric energy surging around the dragon’s face.
DND battlemap, The dilapidated interior of a Mages Guild, , view from above, ruins, dark and spooky, deserted, dark, grand
a top-down tactical map of a grand Great Hall within a medieval guild, measuring 200 feet long by 100 feet wide. The hall should include a 10-foot-wide gallery walk that encircles the entire space, elevated above the main floor. The main area features a detailed mosaic of the guild's sigil at its center, surrounded by vaulted ceiling structures, suggested through architectural layout cues. Include large, ominous glowing crystals strategically placed around the perimeter. Additionally, depict several figures bound in magical restraints, forming a ritualistic pattern in the center of the hall. Guild members are shown moving between these figures and interacting with the environment. The map should contain a 1 inch equals 5 feet grid, suitable for tactical gameplay in tabletop RPGs. Elements like ornate columns, stained glass windows, and decorative doors should enhance the atmosphere of grandeur mixed with a sense of dark energy. This visualization should convey both the scale and the intricate details necessary for a complex RPG encounter. Don't include grid lines on the map.
Sci-Fi logo for a mining guild focused on heavy mining, It should have a burgundy and burned orange colour scheme and feature a figure raising a hammer, simplistic, minimalist --v 6.1

View Limit Reached
Upgrade for premium prompts, full browsing, unlimited bookmarks, and more.
Get Premium
Limit Reached
Upgrade for premium prompts, full browsing, unlimited bookmarks, and more. Create up to 2000 AI images and download up to 3000 monthly
Get Premium
Become a member
Sign up to download HD images, copy & bookmark prompts.
It's absolutely FREE

Become a member
Sign up to download HD images, copy & bookmark prompts.
It's absolutely FREE

Limit Reached
Upgrade for premium prompts, full browsing, unlimited bookmarks, and more.
Get Premium