Kaya Scodelario in Tombs
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a 1980 horror revenge movie poster, a gangster haunted by a venetian evil mask,
dnd art, Kaya Scodelario wearing an eye mask as a hooded thief, no background
Warhammer 40k: the first encounter between the Necrontyr and a C'tan, set on a vast, open plain on an alien world. The C'tan looms above like a cosmic god, a massive entity of swirling, radiant light and shifting darkness, casting a surreal, overpowering glow over the landscape. Its form is constantly changing, blending between humanoid and celestial shapes, exuding both divine beauty and sinister malevolence. Necrontyr leaders, clad in ceremonial robes and armor, gaze up in terror and awe, the intense light from the C'tan reflecting in their wide, fearful eyes. The ground below is cracked and scorched, with fragments of metal and crystal around them, highlighting the sheer cosmic power of this deity-like being. --ar 9:16 --s 750
dnd art, Kaya Scodelario as a cocky young noblewoman with auburn hair wearing riding leathers, no background
what is fear, vivid depiction of fear, horror, monsters in the darkness, abject terror, pen and ink watercolor, black and white wash, professional artist, dark, moody, 3:4 ratio, museum gallery painting, sharp contrast and vokumetric lighting
dnd art, Kaya Scodelario wearing an eye mask, auburn hair, hooded rogue, no background
a black and white movie shot of a medieval man waking up in bed in terror, his eyes wide open and sitting up in bed terrified. Black and white, b&w, medieval times, Cinematic realistic, realisim, cinema, cine, grainy, film grain, film movie, movie --ar 16:9 --s 250
A desert city nestled among towering ancient tombs and weathered mastabas and pyramids, with buildings carved from stone and the surrounding cliffs. The cityscape features winding streets and structures built directly into the rock, blending seamlessly with the tombs. Large mummified figures rest in alcoves within the homes, while massive stone gates stand at the city's entrance. The entire scene is dominated by muted earth tones, with layers of sand covering the stone paths and cliffside buildings. --v 6.1
A desert city nestled among towering ancient tombs and weathered mastabas and pyramids with buildings carved from stone and the surrounding cliffs. The cityscape features winding streets and structures built directly into the rock, blending seamlessly with the tombs. Large mummified figures rest in alcoves within the homes, while massive stone gates stand at the city's entrance. The entire scene is dominated by muted earth tones, with layers of sand covering the stone paths and cliffside buildings. --v 6.0

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