Guild Social-Fi Pixels Online
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Box art for the video game "Adventure Guild Manager 2023", DVD box
DND battlemap, The dilapidated interior of a Mages Guild, , view from above, ruins, dark and spooky, deserted, dark, grand
a top-down tactical map of a grand Great Hall within a medieval guild, measuring 200 feet long by 100 feet wide. The hall should include a 10-foot-wide gallery walk that encircles the entire space, elevated above the main floor. The main area features a detailed mosaic of the guild's sigil at its center, surrounded by vaulted ceiling structures, suggested through architectural layout cues. Include large, ominous glowing crystals strategically placed around the perimeter. Additionally, depict several figures bound in magical restraints, forming a ritualistic pattern in the center of the hall. Guild members are shown moving between these figures and interacting with the environment. The map should contain a 1 inch equals 5 feet grid, suitable for tactical gameplay in tabletop RPGs. Elements like ornate columns, stained glass windows, and decorative doors should enhance the atmosphere of grandeur mixed with a sense of dark energy. This visualization should convey both the scale and the intricate details necessary for a complex RPG encounter.
tileset interior furnitures, sprite sci-fi rpg style 100x100 pixels
Sci-Fi logo for a mining guild focused on heavy mining, It should have a burgundy and burned orange colour scheme and feature a figure raising a hammer, simplistic, minimalist --v 6.1
online gambling. hyper realistic, photorealistic, portrait, cinematic still, stock photography, no cartoon, no artificial. --ar 2:1
A slight smile, A modest smile, a smirk, a kind, cheerful, middle-aged European man, in a shirt, celebrity - portraits, hasselblad h6d - 400c, white background, f/ 64 --s 50 --v 5.0
a top-down tactical map of a grand Great Hall within a medieval guild, measuring 200 feet long by 100 feet wide. The hall should include a 10-foot-wide gallery walk that encircles the entire space, elevated above the main floor. The main area features a detailed mosaic of the guild's sigil at its center, surrounded by vaulted ceiling structures, suggested through architectural layout cues. Include large, ominous glowing crystals strategically placed around the perimeter. Additionally, depict several figures bound in magical restraints, forming a ritualistic pattern in the center of the hall. Guild members are shown moving between these figures and interacting with the environment. The map should contain a 1 inch equals 5 feet grid, suitable for tactical gameplay in tabletop RPGs. Elements like ornate columns, stained glass windows, and decorative doors should enhance the atmosphere of grandeur mixed with a sense of dark energy. This visualization should convey both the scale and the intricate details necessary for a complex RPG encounter. Don't include grid lines on the map.
entrance to a thieves guild, covered by a huge dragons head in the door, big nostrills, all stone, nightfall, fantastical setting, plants on the side --ar 16:9
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