Futuristic Mouse Trap Parts Labels
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a LDC screen showing current condition of parts of a futuristic bike transformer including left tire, right tire, axle, front break, back break and hinge. Each part includes an icon of itself and a percentage progress bar with random percentage under it, a button with word change on the right of the progress bar. These parts are aligned.
a LDC screen showing current condition of parts of a futuristic bike including left tire, right tire, axle, front break, back break and hinge. Each part includes an icon of itself and a percentage progress bar with random percentage under it, a button with word change on the right of the progress bar. These parts are aligned.
Design a visual representation of a decision tree. The tree should have multiple branching nodes, each representing a decision point, with labeled connections leading to further choices or outcomes. The layout should be clean, organized, and visually intuitive, starting from a central 'decision' node and expanding outward into different possible paths. Each branch should have clear labels for decisions or conditions, leading to outcomes that show potential results. The overall design should be modern, with a professional and clean aesthetic, avoiding the look of an actual tree. 2 colors bright green and bright blue. solid background dark blue. 8k
High-resolution image of a simple electrical circuit diagram in yellow. The background is black and clean. The design is modern and clean, with a tech-centric, digital theme --ar 2:1
A hidden underground bunker concealed behind a moss-covered rock formation, leading down a narrow, cracked concrete hallway with flickering lights and rusted pipes. Inside, there are two trap rooms: one filled with disguised electrical traps, and another toxic chamber with acid pools . The holding cells in the back of the bunker are grimy, lined with metal cages. The final room is a large, circular chamber with pulsing electrical wires at its center, surrounded by scorch marks. A small side office contains a desk. The whole scene is set in the art style of Pokémon SoulSilver.
A map of a hidden underground bunker concealed behind a moss-covered rock formation, leading down a narrow, cracked concrete hallway with flickering lights and rusted pipes. Inside, there are two trap rooms: one filled with disguised electrical traps, and another toxic chamber with acid pools . The holding cells in the back of the bunker are grimy, lined with metal cages. The final room is a large, circular chamber with pulsing electrical wires at its center, surrounded by scorch marks. A small side office contains a desk. The whole scene is set in the art style of Pokémon SoulSilver.
technical diagram schematic of a rocket, simple line drawing with SOME parts in full color, highly stylized blueprint technical schematic --v 6.1 --s 50
photography by Steve Marsell, man model with metal futuristic Mickey Mouse mask, wears watanabe style military vintage jacket, long black skirt, vintage sneaker distress black leather, off white background, post atomic atmosphere , vandal graffiti on the wall, ruined , raining day --v 5.2

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