Fluffy red creature with subtle movements on white
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Create a vibrant close-up image of a freshly made Strawberry Fluff Salad. The image should feature bright red strawberries, fluffy whipped cream, and colorful marshmallows, all perfectly arranged on a white background. The presentation should feel fresh, summery, and inviting, with natural lighting and a slight blur in the background to highlight the texture and details of the ingredients. The focus should be on the visual appeal of the salad, with the colors and textures creating a mouthwatering effect. --s 750 --style raw --v 6.1
hippo lobster snail riding snail, red eyes, Documentation of a medical experiment depicting the examination of a non-human organism of unknown origin; experiment reveals a stunning amalgamation of biological elements that transcends conventional understanding. The articulate points of the chitinous exoskeleton and the biomechanical fusion of insectoid and vertebrate features present a level of evolutionary efficiency and adaptability rarely observed in modern medicine. Eyes resembling shimmering pools of iridescent orbs. Delicate patterns on the skin resembling complex cellular structures. Elongated and tapering ears constructed from a blend of porcelain, marzipan, and ivory, adorned with delicate piercings. Iridescent hair, each strand shimmering with subtle iridescence. The creature is draped in attire woven from materials and fabrics containing chemical elements not found in Earth's biosphere. The experiment findings underscore the captivating effect of this being's unique anatomical configuration, capturing the essence of elegance and enigmatic charm that surpasses the boundaries of imagination --stop 100 --ar 9:13 --v 6.0 --stylize 750
full-length tree, snow-white fluffy flowers, flower petals like magnolia, flower petals made of white feathers, some branches on flower buds that look like golden stars and made of thin fluffy white petals, free space on branches under the stars, blue sky of heavenly color realistically
Grimdark Fantasy. Tremors. An armored subterainean worm-like creature with a pointed armored face with no eyes exploding out of red sand desert. Based on Graboids. Eye catching Portrait in the style of Steve McNiven. High contrast bright colors. Red and White Background. Gritty action. Underdog. --ar 7:4
Fluffy white rabbit wearing a green scarf, cartoon character and wild animal friends are very happy to have a new home, the house is in front of the animals including the rabbit, all of them are happy and wowed with the new home. --ar 4:3 --v 6.0
Creature Art, full body, black and white, sillhouette, white backdrop, sketch, anthropomorphic fox, armed, long pointed fluffy ears, long fluffy tail, neck fur, short muzzle, bipedal, tall, two arms, two legs, combat gear, athletic figure --ar 6:4
Daniel is never seen directly from the player’s perspective, but subtle cues, like his hand movements and his breathing, indicate his growing anxiety. His clothing is simple and practical, though details about his attire are deliberately vague, reflecting the sense of ambiguity in the game world.
Motion-Induced Realism Enhancement: In the gritty streets of Blaxploitation cinema, it's essential to account for visual artifacts and discrepancies that might arise when our characters are on the move while keeping that smooth and stylish still appearance. This is vital to ensure that our characters don't appear "strange" or "disfigured" to the viewer. In scenes with deep conversations or intense emotions, we can incorporate subtle animations or visual effects with that signature '70s flair to provide hints of motion without breaking the realism. Picture minor facial expression changes, hand movements, or slight adjustments in posture, all set against the backdrop of a soulful soundtrack. Realism Calibration: Now, let's review and calibrate those character models and animations to ensure they match the real-world proportions, movements, and interactions of our dynamic heroes. Any deviation can make them appear out of place in the mean streets of Blaxploitation cinema. Collaborate with human anatomy experts who know how to groove and move, or leverage AI-based validation tools to assess and correct any anatomical inconsistencies in character designs while staying true to the funky vibes of the era. Dynamic Environmental Feedback: Our characters should respond dynamically to their environment, just like they would in the streets of Harlem or the back alleys of Detroit. If there's a sudden burst of light, characters should throw on those shades or shield their eyes with that cool swagger, ensuring consistent realism. Environmental factors like the breeze through the city or the soulful sounds of the streets can influence minor character movements like hair fluttering or clothing rustling, adding layers of depth to the scene and keeping it real in the Blaxploitation [...]
an american football fan wearing a red and white jersey dancing, hands on hips, knees bent, getting low, serious face, photorealistic, white background

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