Adventure Guild Manager 64 game manual image
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Box art for the video game "Adventure Guild Manager 2023", DVD box
entrance to a thieves guild, covered by a huge dragons head in the door, big nostrills, all stone, nightfall, fantastical setting, plants on the side --ar 16:9
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a top-down tactical map of a grand Great Hall within a medieval guild, measuring 200 feet long by 100 feet wide. The hall should include a 10-foot-wide gallery walk that encircles the entire space, elevated above the main floor. The main area features a detailed mosaic of the guild's sigil at its center, surrounded by vaulted ceiling structures, suggested through architectural layout cues. Include large, ominous glowing crystals strategically placed around the perimeter. Additionally, depict several figures bound in magical restraints, forming a ritualistic pattern in the center of the hall. Guild members are shown moving between these figures and interacting with the environment. The map should contain a 1 inch equals 5 feet grid, suitable for tactical gameplay in tabletop RPGs. Elements like ornate columns, stained glass windows, and decorative doors should enhance the atmosphere of grandeur mixed with a sense of dark energy. This visualization should convey both the scale and the intricate details necessary for a complex RPG encounter. Don't include grid lines on the map.
Sci-Fi logo for a mining guild focused on heavy mining, It should have a burgundy and burned orange colour scheme and feature a figure raising a hammer, simplistic, minimalist --v 6.1
commodore 64 arpeggiator logo cyberpunk style, photo-realistic --style raw
DND battlemap, The dilapidated interior of a Mages Guild, , view from above, ruins, dark and spooky, deserted, dark, grand
a top-down tactical map of a grand Great Hall within a medieval guild, measuring 200 feet long by 100 feet wide. The hall should include a 10-foot-wide gallery walk that encircles the entire space, elevated above the main floor. The main area features a detailed mosaic of the guild's sigil at its center, surrounded by vaulted ceiling structures, suggested through architectural layout cues. Include large, ominous glowing crystals strategically placed around the perimeter. Additionally, depict several figures bound in magical restraints, forming a ritualistic pattern in the center of the hall. Guild members are shown moving between these figures and interacting with the environment. The map should contain a 1 inch equals 5 feet grid, suitable for tactical gameplay in tabletop RPGs. Elements like ornate columns, stained glass windows, and decorative doors should enhance the atmosphere of grandeur mixed with a sense of dark energy. This visualization should convey both the scale and the intricate details necessary for a complex RPG encounter.
commodore 64 audio waveform, cyberpunk style, photo-realistic --style raw
Banjo-Kazooie is a 1998 platform game developed by Rare and published by Nintendo for the Nintendo 64 + the japanese eighties style, beautiful, very real style, black stocking, crop, high tension, summer day, long hair, k-pop style, long leg , with crowd,, drinking, royo style, bottom view --v 6.0

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